Kyon: First Contact world illustration - Space Opera theme
Space Opera

Kyon: First Contact

C
CodynStuff

The races of Kyon discovered space travel and have found a mysterious door in space...


Author's Note: Heavily inspired by Mass Effect, essentially a scenario of DND races advance technology and achieve space travel, meeting an existant galactic society. Peace or war? Your choice. The races of Kyon are preparing to take flight aboard The Wayfarer! A ship specially designed for their maiden voyage beyond the newly discovered Warp Door in their Solar System. No one knows what lies beyond, but you must be ready for anything. IMPORTANT: To start off look at Locations and look at the Setup/Lore. Uncollapse it and you will see Lore and Setup POIs. The lore is to give you background on Kyon and the Galactic Society they meet. The Setups are various scenarios I thought up to get you started. Use @ then the setup you want to get started. Obviously you can do something different if you want. NOTES: - In order to make space combat not boring and work with existing F&F systems, lore-wise every Starship has a "Combat Translator" allowing all party members within a Starship to use their normal combat abilities to participate in a Starship battle. This is one of those, fun gameplay > lore decisions. -All the zones are small due to the galactic scale I was going for and the limitations here. -I found that during travel time (decided to make it take ten days to get from Kyon to the Warp Door) I had to switch it from Adventure Mode to Downtime Mode, otherwise Franz kept just instantly teleporting us everywhere. -Most images of the alien races I had to generate with google gemini.
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22 days ago
Last Updated
16 days ago
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Starship
Melee

Starship

The Starship class can only be used by the Starship AI race. When the party wants to travel through Space they must have a member of the Starship class with them. Starship class can only be used in combat that is happening in Space. Starship class attacks like a fighter class, but every ship is equipped with a "Combat Translator", allowing the occupants inside to use their normal combat abilities to participate in Starship battles.

Cleric
d8
Spellcaster

Cleric

Divine spellcasters devoted to a deity, able to heal and harm.

Sorcerer
d8
Spellcaster

Sorcerer

Innate spellcasters with magical bloodlines.

Paladin
d8
Spellcaster

Paladin

Holy warriors imbued with divine magic.

Ranger
d8
Spellcaster

Ranger

Skilled hunter and tracker, proficient with ranged attacks.

Rogue
Melee

Rogue

Stealthy, dexterous adventurers skilled in evasion and subterfuge.

Barbarian
Melee

Barbarian

Masters of brute force, harnessing their rage to deliver powerful blows.

Warlock
d8
Spellcaster

Warlock

Spellcasters bound by a pact to supernatural entities.

Wizard
d8
Spellcaster

Wizard

Learned mages who study and cast spells from spellbooks.

Fighter
Melee

Fighter

Skilled in martial arts, versatile with weapons and armor.

Monk
Melee

Monk

Master of martial arts, using inner force and agility.

Druid
d8
Spellcaster

Druid

Shapeshifting spellcasters connected to nature.

Bard
d8
Spellcaster

Bard

Musical mages with a wide range of abilities and spells.

Civilian
Melee

Civilian

The Civilian class represents the everyday people of the galaxy, those who live their lives outside the realms of adventure and conflict. Though they may technically belong to a faction, most people avoid harming civilians when possible in war and conflict.

Crewman
Melee

Crewman

The Crewman is the backbone of any vessel, skilled in the arts of cooking, cleaning, and general maintenance. While lacking in magical or combat prowess, they excel in practical tasks, ensuring the ship runs smoothly and the crew is well-fed and cared for, making them invaluable in both everyday operations and unexpected challenges.

Technician
d8
Spellcaster

Technician

The Technician is a master of technology and electricity, adept at repairing and enhancing devices while also wielding them as weapons against foes. With a blend of ingenuity and mechanical prowess, they can manipulate gadgets to create devastating effects in battle or provide crucial support to their allies. Plays similar to the Wizard class, but for new abilities geared towards technology.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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