Mythological
A calamity has, stripped deities of their divinity and leaving them with a fraction of thier power.
Played | 8 times |
Cloned | 1 times |
Created | 82 days ago |
Last Updated | 16 days ago |
Visibility | Public |
Description
You seize the air and compel it to create one of the following effects at a point you can see within range: One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you. You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn’t pushed with enough force to cause damage. You create a harmless sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.
Spell Details
Level | 0 |
Range | N/A |