
Steampunk
A medieval world that split from the real world as they developed steampunk science and magic at the same time. So it split from the normal course into an alternate earth story.
Played | 0 times |
Cloned | 0 times |
Created | 22 days ago |
Last Updated | 17 days ago |
Visibility | Public |

HP Range12 - 54 (Avg: 33)
AC12
XP450
Details
Size | Medium |
Type | Humanoid |
CR | 2 |
XP | 450 |
Languages | Common |
Defenses
Armor Class | 12 |
HP Range | 12 - 54 (Avg: 33) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy.
Hand Crossbow
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Multiattack
The wererat makes two attacks, only one of which can be a bite.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.