Legend of the Banished Hero world illustration - Fantasy theme
Fantasy

Legend of the Banished Hero

T
Tonic

Banished and betrayed, you must rise from exile.


Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary) For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played110 times
Cloned12 times
Created
103 days ago
Last Updated
Yesterday
VisibilityPublic
Madam Dracula
CR 10Medium Undead
Madam Dracula
HP Range150 - 175 (Avg: 163)
AC16
XP5900

Description

Madam Dracula, a former noblewoman turned vampiric overlord, lords over her domain with an air of dark elegance. Her charm is both enticing and eerie, drawing others into her web of enchantment while hiding her deadly nature. With a heart as cold as ice and bloodlust that knows no bounds, she embodies the alluring danger of the night. She leads the nine seats of the vampire alliance with the progenitors of each seat under her command.

Details
SizeMedium
TypeUndead
CR10
XP5900
LanguagesCommon, Infernal, Elvish
Defenses
Armor Class16
HP Range150 - 175 (Avg: 163)
Damage VulnerabilitiesPiercing, Fire
Damage ResistancesCold, Slashing, Bludgeoning
Damage ImmunitiesNecrotic, Psychic
Condition ImmunitiesPoisoned, Exhaustion
Actions

Charm

Madam Dracula targets one humanoid she can see within 30 feet of her. The target must succeed on a DC 20 Wisdom saving throw or be charmed by her for 24 hours. The charmed target regards Madam Dracula as a trusted friend.

Life Drain

Melee Spell Attack: +10 to hit, reach 5 ft., one creature. Hit: 25 (4d10 + 3) necrotic damage, and Madam Dracula regains hit points equal to half the amount of necrotic damage dealt.

Mist Form

Madam Dracula transforms into mist, becoming unable to be targeted by attacks. While in this form, she can fly up to 60 feet and has resistance to damage, except for force damage. She can remain in this form for up to 10 minutes.

Revive

Roll 1d10, the result is how many days it takes to revive if not staked in the heart or purified/cleansed.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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