Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |
HP Range50 - 100 (Avg: 75)
AC15
XP700
Description
The Goblin Horde is a chaotic assembly of small, green-skinned creatures driven by a primal desire for mischief and theft. They swarm in numbers, often using sheer overwhelming force and cunning tactics to ambush unsuspecting travelers. Unlike typical goblins, the horde is a living mass of bodies, constantly shifting and moving as they attempt to outmaneuver their opponents, creating a disorienting wave of sharp teeth and crude weapons.
Details
Size | Medium |
Type | Humanoid |
CR | 3 |
XP | 700 |
Languages | Goblin |
Defenses
Armor Class | 15 |
HP Range | 50 - 100 (Avg: 75) |
Damage Vulnerabilities | None |
Damage Resistances | Bludgeoning, Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | None |
Actions
Horde
This creature can attack three times a turn. +5 to hit. deals 3d12+5 slicing