Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |

Vael'thwn's Keep
Point of Interest
Details
Coordinates | (-1486, 2843) |
Description
A towering fortress built of dark stone, King's Keep looms over the surrounding landscape, its spires piercing the sky. The keep bares scars from a recent siege that's still being mended from.
Appearance
The keep is adorned with intricate carvings of mythical beasts and ancient runes, with ivy creeping up its walls. A massive drawbridge leads to the entrance, flanked by weathered statues of knights in eternal vigil.