Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |

War Room
Point of Interest
Details
Coordinates | (-982, 1464) |
Description
The Vanguard War Room is a fortified chamber located within the heart of a sprawling military encampment. Its walls are adorned with maps and battle plans, while a large table at the center is covered in miniature terrain models, allowing commanders to strategize their next moves against encroaching threats.
Appearance
The room is dimly lit by flickering torches, casting shadows on the stone walls. A large tapestry depicting past victories hangs prominently, and the air is thick with the scent of parchment and ink.