Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |

Barracks
Point of Interest
Details
Coordinates | (-1066, 1442) |
Description
A sturdy stone structure fortified with iron reinforcements, the Iron Watch Barracks serves as the primary military outpost for the region. Inside, the air is filled with the sounds of clanging armor and the smell of sweat and oil, as soldiers train and prepare for their next mission.
Appearance
The barracks features high stone walls adorned with banners of the local militia, and a central courtyard where soldiers practice combat drills. Inside, rows of wooden bunks line the walls, and a large communal mess hall buzzes with the chatter of troops.