Fantasy
Banished and betrayed, you must rise from exile.
Author's Note: Some abilities need to be stated in order for the dm to properly apply them in combat. (This currently does not apply to new system. Outcome will vary)
For example, attacks that deal damage to demons must be explicitly stated otherwise it won't be used. And yes, some abilities can be stacked but you must state that you want to do that.
Played | 110 times |
Cloned | 12 times |
Created | 103 days ago |
Last Updated | Yesterday |
Visibility | Public |

The Emberforge
Point of Interest
Details
Coordinates | (2437, 893) |
Description
The Emberforge is a renowned smithy and enchanting workshop located in the heart of a sun-scorched desert. Here, skilled artisans fuse rare desert glass with embersteel, creating powerful items that harness the essence of heat, light, and spiritual energy, attracting adventurers and collectors alike.
Appearance
The Emberforge is a sprawling structure made of sun-baked clay and stone, with large open windows that allow the desert sun to flood the interior. Inside, the air shimmers with heat, and the walls are adorned with intricate glasswork that glows softly, reflecting the vibrant colors of the desert.