Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
28 days ago
Last Updated
1 days ago
VisibilityPublic
Carnage Symbiote
CR 7Medium Fiend
Carnage Symbiote
HP Range95 - 125 (Avg: 110)
AC17
XP2900

Description

A chaotic evil symbiotic entity that bonds with a host, enhancing their physical abilities and granting terrifying powers fueled by rage and bloodlust.

Details
SizeMedium
TypeFiend
CR7
XP2900
LanguagesUnderstands and speaks the languages of its host
Defenses
Armor Class17
HP Range95 - 125 (Avg: 110)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Rage Burst

The Carnage Symbiote releases a burst of chaotic energy. Each creature within 10 feet must succeed on a DC 15 Dexterity saving throw or take 21 (6d6) fire damage and be frightened until the end of their next turn.

Symbiotic Bond (Recharge 5-6)

The symbiote can merge with a willing or subdued humanoid host, granting them advantage on Strength checks and saving throws, and resistance to bludgeoning, piercing, and slashing damage for 1 hour.

Symbiotic Slash

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage plus 7 (2d6) necrotic damage.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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