One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?
Played | 9 times |
Cloned | 1 times |
Created | 28 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
A tall, leanly muscled humanoid predator. embodying raw power, agility, and a strict code of honor. It is a calculating hunter that respects only the strongest prey, moving with silent confidence and deadly precision.
Size | Medium |
Type | Humanoid |
CR | 12 |
XP | 8400 |
Languages | Understands all languages via low-level telepathy, speaks in clicks and guttural growls |
Armor Class | 17 |
HP Range | 153 - 255 (Avg: 204) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Forearm Spurs
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) slashing damage.
Hunter's Mark
As a bonus action, marks one creature within 120 feet for 1 hour, gaining advantage on Wisdom (Perception) and (Survival) checks to track it, and deals extra 1d6 damage to it. Only one target marked at a time.
Multiattack
The Kha-jet makes two attacks with its Forearm Spurs.
Shimmering Hide
As a bonus action, becomes invisible by bending light around its body. Ends if it attacks, uses Spirit-Lance, or takes damage.
Spirit-Lance (Recharge 5-6)
Fires a beam of plasmic force in a 60-foot line, 5 feet wide. Each creature in line must make DC 16 Dexterity save, taking 36 (8d8) force damage on failed save, or half on success.
Trophy Taker
When reducing a hostile creature to 0 HP, can use reaction to roar. Each ally of the slain within 60 feet must succeed DC 15 Wisdom save or be frightened for 1 minute.