High Fantasy
One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?
Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played | 9 times |
Cloned | 1 times |
Created | 28 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range40 - 70 (Avg: 55)
AC13
XP200
Description
A small, fiery canine known for its loyalty and playful nature. It is often found in warm regions, where it uses its keen senses to track down prey and protect its territory.
Details
Size | Small |
Type | Beast |
CR | 1 |
XP | 200 |
Languages | Understands Common but cannot speak |
Defenses
Armor Class | 13 |
HP Range | 40 - 70 (Avg: 55) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Growlithe makes a melee attack with its sharp teeth. On a hit, the target takes 1d6 + 2 piercing damage and must succeed on a Strength saving throw or be knocked prone.
Flame Burst
Growlithe unleashes a burst of fire in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, taking 2d6 fire damage on a failed save, or half as much damage on a successful one.
Intimidating Growl
Growlithe lets out a fierce growl, forcing all creatures within 30 feet to make a Wisdom saving throw. On a failed save, they are frightened until the end of their next turn.