High Fantasy
One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?
Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played | 9 times |
Cloned | 1 times |
Created | 28 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range100 - 140 (Avg: 120)
AC18
XP3900
Description
Blastoise is a powerful water-type creature known for its formidable shell and water cannons. It can unleash torrents of water with incredible force, making it a fearsome opponent in battle.
Details
Size | Large |
Type | Monstrosity |
CR | 7 |
XP | 3900 |
Languages | None |
Defenses
Armor Class | 18 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Shell Defense
Blastoise retracts into its shell, gaining a +4 bonus to AC until the start of its next turn. While in this state, it cannot move or take actions.
Water Cannon
Blastoise fires a powerful jet of water from one of its cannons, dealing 4d10 bludgeoning damage to a target within 60 feet. The target must succeed on a DC 15 Strength saving throw or be knocked prone.