Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
28 days ago
Last Updated
1 days ago
VisibilityPublic
Sandslash
CR 5Medium Beast
Sandslash
HP Range60 - 75 (Avg: 68)
AC15
XP1800

Description

Sandslash is a fierce creature that burrows through the earth, using its sharp claws to dig tunnels and create traps for unsuspecting prey. It is known for its spiky back and swift movements, making it a formidable opponent in its desert habitat.

Details
SizeMedium
TypeBeast
CR5
XP1800
Languagesunderstands Common but cannot speak
Defenses
Armor Class15
HP Range60 - 75 (Avg: 68)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Burrow

Sandslash burrows into the ground, becoming invisible to enemies above until it emerges or is attacked.

Claw Attack

Sandslash slashes at a target with its sharp claws, dealing 2d8 + 4 slashing damage.

Spiked Defense

Sandslash curls into a ball, increasing its AC by 2 and dealing 1d6 piercing damage to any creature that hits it with a melee attack.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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