Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
28 days ago
Last Updated
1 days ago
VisibilityPublic
Golem
CR 7Large Construct
Golem
HP Range120 - 120 (Avg: 120)
AC17
XP3900

Description

Golem is a massive creature encased in a thick layer of rock, resembling a living boulder. It is known for its immense strength and resilience, making it a formidable opponent in battle.

Details
SizeLarge
TypeConstruct
CR7
XP3900
LanguagesNone
Defenses
Armor Class17
HP Range120 - 120 (Avg: 120)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Boulder Roll

Golem rolls forward in a ball, crushing everything in its path. Each creature in a 10-foot wide line must make a DC 15 Dexterity saving throw, taking 4d10 bludgeoning damage on a failed save, or half as much on a successful one.

Earthquake Stomp

Golem stomps the ground, creating a shockwave. All creatures within 15 feet must succeed on a DC 15 Strength saving throw or be knocked prone.

Rock Slam

Golem slams its rocky fist down on a target, dealing 3d10 bludgeoning damage.

Stone Shield

Golem raises its rocky arms to create a temporary shield, gaining +2 AC until the start of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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