Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
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Created
28 days ago
Last Updated
1 days ago
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Raichu
CR 5Medium Monstrosity
Raichu
HP Range70 - 100 (Avg: 85)
AC15
XP1800

Description

Raichu is an electric-type Pokémon known for its agility and powerful electric attacks. It evolves from Pikachu and is often found in areas with high electrical activity, harnessing the energy around it to enhance its abilities.

Details
SizeMedium
TypeMonstrosity
CR5
XP1800
LanguagesUnderstands Common and Elvish but cannot speak
Defenses
Armor Class15
HP Range70 - 100 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Quick Attack

Raichu moves swiftly to strike an enemy, making a melee attack with a +7 to hit. On a hit, it deals 10 (2d6 + 3) piercing damage.

Thunderbolt

Raichu releases a powerful bolt of electricity in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 36 (8d8) lightning damage on a failed save, or half as much damage on a successful one.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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