High Fantasy
One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?
Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played | 9 times |
Cloned | 1 times |
Created | 28 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC15
XP450
Description
Magneton is a floating, magnetic creature composed of three interconnected spheres. It generates powerful electromagnetic fields that can disrupt electronic devices and attract metallic objects.
Details
Size | Small |
Type | Construct |
CR | 2 |
XP | 450 |
Languages | None |
Defenses
Armor Class | 15 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Magnetic Pulse
Magneton releases a wave of electromagnetic energy in a 30-foot radius, forcing all creatures to make a DC 13 Dexterity saving throw or take 2d8 lightning damage and be pushed 10 feet away.
Metallic Attraction
Magneton targets one creature within 60 feet, forcing it to make a DC 13 Strength saving throw. On a failure, the target is pulled 15 feet closer to Magneton.