Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
28 days ago
Last Updated
1 days ago
VisibilityPublic
Galamoth
CR 20Huge Fiend
Galamoth
HP Range300 - 340 (Avg: 320)
AC20
XP25000

Description

Galamoth is a formidable CR 20 demon with reptilian features and grand ambitions to rule the underworld. He wields arcane lightning and deadly melee weapons, commanding fear and respect.

Details
SizeHuge
TypeFiend
CR20
XP25000
LanguagesInfernal, Abyssal, Common
Defenses
Armor Class20
HP Range300 - 340 (Avg: 320)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Arcane Lightning Bolt

Ranged Spell Attack: +15 to hit, range 120 ft., one target. Hit: (12d8+8) lightning damage.

Crescent Knuckle Blade

Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit: 28 (4d10 + 6) slashing damage, plus an additional 3d8 necrotic damage.

Scepter Thunderstorm (Recharge 5-6)

As a bonus action Galamoth unleashes a storm of lightning bolts in a 30-foot radius centered on himself. Each creature in the area must make a DC 19 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much on a success.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
We are not affiliated with Dungeons & Dragons or Wizards of The Coast in any way.
© 2025 Friends & Fables
Privacy PolicyTerms of Service