Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
28 days ago
Last Updated
1 days ago
VisibilityPublic
Dullahan
CR 8Large Undead
Dullahan
HP Range120 - 135 (Avg: 128)
AC17
XP3900

Description

The Dullahan is a fearsome headless rider, cloaked in darkness, who roams the night in search of the heads of the living. With a chilling presence, it embodies the terror of death and the unknown, striking fear into the hearts of those who encounter it.

Details
SizeLarge
TypeUndead
CR8
XP3900
LanguagesCommon, Infernal
Defenses
Armor Class17
HP Range120 - 135 (Avg: 128)
Damage VulnerabilitiesRadiant
Damage ResistancesNecrotic, Psychic
Damage ImmunitiesPoison
Condition ImmunitiesGrappled, Paralyzed, Stunned
Actions

Headless Charge

The Dullahan charges forward, trampling any creature in its path. Each creature in a 10-foot wide line must make a DC 16 Dexterity saving throw, taking 36 (8d8) bludgeoning damage on a failed save, or half as much damage on a successful one.

Headless Wail

The Dullahan lets out a terrifying wail. All creatures within 30 feet must succeed on a DC 16 Wisdom saving throw or be paralyzed with fear until the end of their next turn.

Soul Harvest

The Dullahan can target one creature within 30 feet that it can see. The target must succeed on a DC 16 Constitution saving throw or take 27 (6d8) necrotic damage and be frightened until the end of its next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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