Legend of Zelda: Shattered World world illustration - High Fantasy theme
High Fantasy

Legend of Zelda: Shattered World

L
Lucky104

One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?


Author's Note: This is a cross over idea. Something to mess with. I'm going to update as time go's on. so far I think it's playable. Still have a lot to cover before I feel like this it's done. The idea is that Gannon has found a way to warp the realms and bring parts of thoses realms to the Land of Hyrule . Hyrule it's self has been changed also due to gannon, and has teamed up with more of the worst of the worst to put the icing on the cake. You can live your own way of life or help the hero of time save the world.
Played9 times
Cloned1 times
Created
28 days ago
Last Updated
1 days ago
VisibilityPublic
Gate (Portal)
Cantrip
Gate (Portal)

Description

(Cantrip – Mythic Tier) - This cantrip is treated as a 9th-level spell when cast. You tear open a rift in space itself. This portal is absolute — unsealed by force, unblocked by magic, and untraceable by any divination. As an action, you can open a portal to any previously visited location, even across planes or dimensions. You and any number of willing allies can travel through the portal instantly. The portal remains anchored for as long as you wish, allowing free passage both ways. This Gate cannot be blocked, countered, sealed, or dispelled by any magical, divine, or planar ward. Once opened, you may maintain the portal indefinitely without concentration or restriction, and you can choose to close it at any time as a free action. While this spell is active, you are considered to be under the effect of a non-detection ward, and any attempts to track, scry, or teleport to your location automatically fail.

Spell Details
Level0
RangeN/A
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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