One unfortunate night as you lay asleep… you died. You end up being reincarnated to the land of Hyrule as you find out. You will find that you are not the only one who was pushed into this world, there are more out there. All of this, and at the same time, Ganondorf is at it again with a new plan to take over the land of Hyrule. Yet in the distance, a new Hero of Time makes his way across the land, standing up against evil. Will you help The Hero of Time or live your own life?
Played | 9 times |
Cloned | 1 times |
Created | 28 days ago |
Last Updated | 1 days ago |
Visibility | Public |
Description
(Cantrip – Mythic Tier) - This cantrip is treated as a 9th-level spell when cast. You tear open a rift in space itself. This portal is absolute — unsealed by force, unblocked by magic, and untraceable by any divination. As an action, you can open a portal to any previously visited location, even across planes or dimensions. You and any number of willing allies can travel through the portal instantly. The portal remains anchored for as long as you wish, allowing free passage both ways. This Gate cannot be blocked, countered, sealed, or dispelled by any magical, divine, or planar ward. Once opened, you may maintain the portal indefinitely without concentration or restriction, and you can choose to close it at any time as a free action. While this spell is active, you are considered to be under the effect of a non-detection ward, and any attempts to track, scry, or teleport to your location automatically fail.
Level | 0 |
Range | N/A |