
Slice of Life
Fists decide fate in a brutal high school world where power, looks, and secrets collide.
Author's Note: In a city where schools are battlegrounds and reputation means survival, strength is everything. The rich hide behind power. The poor fight to be seen. You are a student—delinquent, prodigy, outcast, or something in between—thrown into a world where fists speak louder than words.
Gangs rule the streets. Teachers have dark pasts. Underground fights decide fates. No magic, just blood, sweat, and scars. Whether you're a boxer, hacker, or two-faced loner, you have a role to play.
Will you rise, fall, or burn the system down?
Looks deceive. Power defines. Everyone wears a mask—what’s yours?
Played | 0 times |
Cloned | 2 times |
Created | 19 days ago |
Last Updated | 11 days ago |
Visibility | Public |
Merrow
CR 2•Large Monstrosity

HP Range18 - 72 (Avg: 45)
AC13
XP450
Details
Size | Large |
Type | Monstrosity |
CR | 2 |
XP | 450 |
Languages | Abyssal, Aquan |
Defenses
Armor Class | 13 |
HP Range | 18 - 72 (Avg: 45) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Harpoon
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a Huge or smaller creature, it must succeed on a Strength contest against the merrow or be pulled up to 20 feet toward the merrow.
Multiattack
The merrow makes two attacks: one with its bite and one with its claws or harpoon.