
Slice of Life
Fists decide fate in a brutal high school world where power, looks, and secrets collide.
Author's Note: In a city where schools are battlegrounds and reputation means survival, strength is everything. The rich hide behind power. The poor fight to be seen. You are a student—delinquent, prodigy, outcast, or something in between—thrown into a world where fists speak louder than words.
Gangs rule the streets. Teachers have dark pasts. Underground fights decide fates. No magic, just blood, sweat, and scars. Whether you're a boxer, hacker, or two-faced loner, you have a role to play.
Will you rise, fall, or burn the system down?
Looks deceive. Power defines. Everyone wears a mask—what’s yours?
Played | 0 times |
Cloned | 2 times |
Created | 19 days ago |
Last Updated | 11 days ago |
Visibility | Public |
Roper
CR 5•Large Monstrosity

HP Range44 - 143 (Avg: 94)
AC20
XP1800
Details
Size | Large |
Type | Monstrosity |
CR | 5 |
XP | 1800 |
Languages | None |
Defenses
Armor Class | 20 |
HP Range | 44 - 143 (Avg: 94) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) piercing damage.
Multiattack
The roper makes four attacks with its tendrils, uses Reel, and makes one attack with its bite.
Reel
The roper pulls each creature grappled by it up to 25 ft. straight toward it.
Tendril
Melee Weapon Attack: +7 to hit, reach 50 ft., one creature. Hit: The target is grappled (escape DC 15). Until the grapple ends, the target is restrained and has disadvantage on Strength checks and Strength saving throws, and the roper can't use the same tendril on another target.