High Fantasy
''Lord of the Rings'' is a novel by J.R.R. Tolkien, brought to life with the help of AI!
Author's Note:
- Highly detailed world map.
- All O.G. film/book locations already marked.
- Unique classes and races added to reflect Tolkien's mythology.
- Franz will create all the story characters on his own, already tested. Just start in Bree or The Shire and mention Frodo. I saw Strider in Bree, had rumours of Gandalf at the Prancing Pony, and found Tom Bombadil in the Old Forest.
Keep in mind that LLMs already have an extensive knowledge of Lord of the Rings. Simply typing ''Aragorn from Lord of the Rings'' into the generator will make a like-for-like version of whichever character you want to play.
Played | 34 times |
Cloned | 5 times |
Created | 43 days ago |
Last Updated | 37 days ago |
Visibility | Public |
Rust Monster
CR 0.5•Medium Monstrosity

HP Range10 - 45 (Avg: 28)
AC14
XP100
Details
Size | Medium |
Type | Monstrosity |
CR | 0.5 |
XP | 100 |
Languages | None |
Defenses
Armor Class | 14 |
HP Range | 10 - 45 (Avg: 28) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Antennae
The rust monster corrodes a nonmagical ferrous metal object it can see within 5 feet of it. If the object isn't being worn or carried, the touch destroys a 1-foot cube of it. If the object is being worn or carried by a creature, the creature can make a DC 11 Dexterity saving throw to avoid the rust monster's touch. If the object touched is either metal armor or a metal shield being worn or carried, its takes a permanent and cumulative -1 penalty to the AC it offers. Armor reduced to an AC of 10 or a shield that drops to a bonus is destroyed. If the object touched is a held metal weapon, it rusts as described in the Rust Metal trait.
Bite
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.