Magiventia world illustration - Fantasy theme
Fantasy

Magiventia

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rodsuarezes

Magiventia is a realm born from the will of the gods of desire, where magic pulses like a heartbeat and beauty is both a gift and a weapon. In this medieval fantasy world, danger and enchantment blend with a sensuality woven into nature itself. Forests breathe with lustful dreams, rivers hum ancient songs, and spells shimmer with seductive energy. Pleasure and power coexist — and those who arrive from other worlds soon discover: Magiventia doesn’t just welcome you — it craves you.


Author's Note: Magiventia was created for stories that embrace drama, mystery, sensuality, and transformation. While rooted in classic medieval fantasy, it dares to explore the emotional and physical depth of its characters. Here, choices carry weight — whether made in battle, in secret, or in the dark of night. This world rewards curiosity, tempts ambition, and challenges purity. Every shadow hides a secret, and every kiss may carry a curse.
Played14 times
Cloned3 times
Created
36 days ago
Last Updated
14 days ago
VisibilityPublic
Move Earth
TransmutationLevel 6
Move Earth

Description

Choose an area of terrain no larger than 40 feet on a side within range. You can reshape dirt, sand, or clay in the area in any manner you choose for the duration. You can raise or lower the area's elevation, create or fill in a trench, erect or flatten a wall, or form a pillar. The extent of any such changes can't exceed half the area's largest dimension. So, if you affect a 40-foot square, you can create a pillar up to 20 feet high, raise or lower the square's elevation by up to 20 feet, dig a trench up to 20 feet deep, and so on. It takes 10 minutes for these changes to complete. At the end of every 10 minutes you spend concentrating on the spell, you can choose a new area of terrain to affect. Because the terrain's transformation occurs slowly, creatures in the area can't usually be trapped or injured by the ground's movement. This spell can't manipulate natural stone or stone construction. Rocks and structures shift to accommodate the new terrain. If the way you shape the terrain would make a structure unstable, it might collapse. Similarly, this spell doesn't directly affect plant growth. The moved earth carries any plants along with it.

Spell Details
Level6
Range120
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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