Magiventia world illustration - Fantasy theme
Fantasy

Magiventia

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rodsuarezes

Magiventia is a realm born from the will of the gods of desire, where magic pulses like a heartbeat and beauty is both a gift and a weapon. In this medieval fantasy world, danger and enchantment blend with a sensuality woven into nature itself. Forests breathe with lustful dreams, rivers hum ancient songs, and spells shimmer with seductive energy. Pleasure and power coexist — and those who arrive from other worlds soon discover: Magiventia doesn’t just welcome you — it craves you.


Author's Note: Magiventia was created for stories that embrace drama, mystery, sensuality, and transformation. While rooted in classic medieval fantasy, it dares to explore the emotional and physical depth of its characters. Here, choices carry weight — whether made in battle, in secret, or in the dark of night. This world rewards curiosity, tempts ambition, and challenges purity. Every shadow hides a secret, and every kiss may carry a curse.
Played14 times
Cloned3 times
Created
36 days ago
Last Updated
14 days ago
VisibilityPublic
Create Undead
NecromancyLevel 6
Create Undead

Description

You can cast this spell only at night. Choose up to three corpses of Medium or Small humanoids within range. Each corpse becomes a ghoul under your control. (The DM has game statistics for these creatures.) As a bonus action on each of your turns, you can mentally command any creature you animated with this spell if the creature is within 120 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. The creature is under your control for 24 hours, after which it stops obeying any command you have given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature before the current 24-hour period ends. This use of the spell reasserts your control over up to three creatures you have animated with this spell, rather than animating new ones.

Spell Details
Level6
Range10
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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