Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
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9 days ago
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2 days ago
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Grommara the Wise
Grommara the Wise
Level 15 Half-Orc Cleric -
An ancient half-orc oracle with deep wisdom and knowledge of the hero's boots, shrouded in miasma and revered by many.
Details
RaceHalf-Orc
ClassCleric
Level15
Alignment
PronounsShe/Her
Location-2677, 3046
Skills
Acrobatics
Animal Handling
Arcana
Athletics
Deception
History
Insight
Intimidation
Investigation
Medicine
Nature
Perception
Performance
Persuasion
Religion
Sleight Of Hand
Stealth
Survival
Ispreparedcaster
Isspellcaster
Currencies
Gold Pieces0
Silver Pieces0
Copper Pieces0
appearance
An elderly half-orc woman with deep-set, wise eyes and a long, flowing white beard. She wears robes adorned with ancient symbols and carries a staff topped with a glowing crystal. Her skin is a deep green, marked with the lines of age and experience, and she is often surrounded by a faint, swirling miasma.
personality
Grommara is wise and patient, often speaking in riddles and metaphors. She values knowledge and seeks to impart her wisdom to those who prove themselves worthy. However, she can be stern and unyielding when faced with disrespect or impatience.
backstory
Grommara is an ancient half-orc oracle who has spent centuries in the Guth Oracle Mountain Trials, communing with the spirits of the land. Her wisdom is sought by many, and she possesses knowledge of the hidden paths and treasures of Maisma, including the fabled hero's boots that are said to grant their wearer unmatched agility and strength. Despite her age, she remains a formidable presence, often shrouded in miasma, which she uses to protect her sacred space from those unworthy of her guidance.
Stats
Strength
12
Dexterity
10
Constitution
16
Intelligence
20
Wisdom
24
Charisma
18
Armor Class
15
Max HP
120
Speed
30

HP

120 / 120 HP

XP

165,000165,000 XP194,999
Level 15
Equipped Items
Spellbook
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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