Thesis East Chapter 1 world illustration - Fantasy theme
Fantasy

Thesis East Chapter 1

H
Honzzo

This world is filled with miasma. Claim resources to travel the fog and re-enforce cities, uncover the secrets the land holds with detail around every cornor. This is an open world game and has dungeons as well as landmarks. Help the citizens reclaim their land or simply let it be. Defeat the demons and purify the lands and help supply chains prosper. Defeat The Abyssal Concord's territory and claim this land back for Hilt, Guth Fae!


Author's Note: (If this goes well I plan on releasing chapters 2-4, 4 being the final chapter. By the end of chapter one you should be level 13-14 allowing you to start chapter 2) There is ONE player settlement. Party recommended.
Played22 times
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Created
60 days ago
Last Updated
48 days ago
VisibilityPublic
The Fae Magical Library
The Fae Magical Library
Point of Interest
Details
Coordinates(-3812, -3669)
Description

Nestled within a shimmering grove, the Fae Magical Library is a sanctuary of knowledge and enchantment. Its dimly lit halls pulse with arcane energy, where books float gently in the air, whispering secrets to those who dare to listen.

Appearance

The library is adorned with luminescent vines and ethereal lights that dance along the walls. Shelves made of ancient wood twist and turn, filled with tomes that glow softly, illuminating the space with a mystical aura.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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