Superhero
Welcome to the marvel universe; forge your path as a hero, a villain, or even an average joe.
Author's Note: Mostly for day-to-day life of superheroes, with some adventure thrown in.
Played | 23 times |
Cloned | 1 times |
Created | 27 days ago |
Last Updated | 27 days ago |
Visibility | Public |

HP Range18 - 24 (Avg: 21)
AC13
XP200
Description
The Mugger is a cunning and unscrupulous foe, often lurking in the shadows of bustling urban areas. These nefarious individuals prey on the unsuspecting, exploiting the chaos of crime-ridden neighborhoods. Their quick wits and fast reflexes allow them to evade capture while they seek to enrich themselves at others' expense.
Details
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common, Thieves' Cant |
Defenses
Armor Class | 13 |
HP Range | 18 - 24 (Avg: 21) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Disengage
The Mugger can take the Disengage action as a bonus action on each of its turns.
Quick Strike
The Mugger makes a melee weapon attack against a target within 5 feet. On a hit, the target takes 1d8 + 2 piercing damage.
Steal
The Mugger attempts to steal an item from a target within 5 feet. The target must succeed on a DC 14 Dexterity saving throw or the Mugger gains possession of the item.