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Played | 23 times |
Cloned | 1 times |
Created | 27 days ago |
Last Updated | 27 days ago |
Visibility | Public |

Description
The S.H.I.E.L.D Agent is an elite covert operative, trained in advanced espionage and combat techniques. Equipped with a state-of-the-art suit that blends technology and mysticism, they embody the synthesis of discipline and agility. These agents are known for their strategic minds and adaptability in the chaos of battle, often finding creative solutions to overwhelming odds.
Size | Medium |
Type | Humanoid |
CR | 4 |
XP | 1100 |
Languages | Common, Elvish |
Armor Class | 15 |
HP Range | 60 - 80 (Avg: 70) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Cover Fire
The agent provides suppressive fire. All allies within 30 feet gain a +1 bonus to their next attack roll as long as the agent maintained their position.
Gadget Deployment
The agent deploys a gadget that can create various effects, such as creating an area of difficult terrain or providing advantage on the next stealth check made by them or an ally within 30 feet.
Smoke Bomb
The agent throws a smoke bomb at a point they can see within 60 feet. The area becomes heavily obscured for 1 minute, and they can use their bonus action to attempt to stealth in the smoke.
Tactical Strike
The S.H.I.E.L.D Agent makes a melee attack with their advanced combat knife, dealing 1d8 + 4 slashing damage.