Superhero
Welcome to the marvel universe; forge your path as a hero, a villain, or even an average joe.
Author's Note: Mostly for day-to-day life of superheroes, with some adventure thrown in.
Played | 23 times |
Cloned | 1 times |
Created | 27 days ago |
Last Updated | 27 days ago |
Visibility | Public |

HP Range27 - 32 (Avg: 30)
AC12
XP200
Description
Thugs are hardened street fighters who engage in unsanctioned battles for money or power. They thrive in urban settings, intimidating the weak and extorting the rich. Driven by a mix of ambition and desperation, thugs are often associated with gangs or criminal enterprises, ready to do whatever it takes to maintain their status.
Details
Size | Medium |
Type | Humanoid |
CR | 1 |
XP | 200 |
Languages | Common, Thieves' Cant |
Defenses
Armor Class | 12 |
HP Range | 27 - 32 (Avg: 30) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Brutal Strike
Once per turn, the thug can deal an extra 7 (2d6) damage on an attack if it has advantage on the attack roll.
Melee Attack
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Multiattack
The thug makes two melee attacks.