Maze runner world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Maze runner

E
Emyle77

The Maze Runner from the movie

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Created
30 days ago
Last Updated
25 days ago
VisibilityPublic
Wicked Guard
CR 5Medium Humanoid
Wicked Guard
HP Range80 - 90 (Avg: 85)
AC16
XP1800

Description

A ruthless and highly trained humanoid enforcer from a dystopian maze environment, known for their relentless pursuit and tactical combat skills.

Details
SizeMedium
TypeHumanoid
CR5
XP1800
LanguagesCommon
Defenses
Armor Class16
HP Range80 - 90 (Avg: 85)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Net Launcher

Ranged weapon attack, +5 to hit, range 30/90 ft., one target. The target must succeed on a DC 13 Strength saving throw or be restrained for 1 minute.

Suppressive Fire

Fires a burst of shots in a 15-foot cone, each creature in the area must make a DC 13 Dexterity saving throw or take 3d6 piercing damage and be slowed until the end of their next turn.

Tazer shot

Ranged weapons attack 3+ to hit, target must sucseed a DC 15 constitution saving throw or be stunned for 2 rounds

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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