You are the creator of the Elemental Planes, wielding control over the fundamental elements—fire, water, earth, air, void, or beyond. Your dungeon must be protected, and you've forged a team of elemental bosses to do exactly that.
Played | 0 times |
Cloned | 2 times |
Created | 9 days ago |
Last Updated | 9 days ago |
Visibility | Public |

Description
Thorum is a colossal earth titan, a guardian of the mountains and valleys, embodying the very essence of the earth itself. With the power to reshape the land, it stands as a formidable force against those who threaten nature's balance.
Size | Huge |
Type | Giant |
CR | 15 |
XP | 13000 |
Languages | Terran, understands Common but cannot speak |
Armor Class | 20 |
HP Range | 300 - 400 (Avg: 350) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Earthquake
Thorum slams its fists into the ground, creating a tremor in a 60-foot radius. Each creature in that area must succeed on a DC 20 Dexterity saving throw or take 45 (10d8) bludgeoning damage and be knocked prone.
Rock Throw
Thorum hurls a massive boulder at a target within 120 feet. The target must make a DC 20 Dexterity saving throw, taking 55 (10d10) bludgeoning damage on a failed save, or half as much damage on a successful one.
Stone Skin
Thorum can harden its rocky exterior, gaining resistance to all damage types except force and psychic for 1 minute. This ability can be used once per long rest.