
Fantasy
A realm of breathtaking beauty and ancient magic. Technology and magic are combined.
Author's Note: A fantasy world filled with a variety of races and classes, with some technological advancements, mostly powered by magic. Engineering and Arcane Engineering has made many things possible.
Technology: Gear/Clockwork, Steampunk, Dieselpunk
Magic Technology: Magitek/Artificer, Arcane Engineering, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune
Played | 12 times |
Cloned | 0 times |
Created | 81 days ago |
Last Updated | 9 days ago |
Visibility | Public |

HP Range10 - 20 (Avg: 15)
AC12
XP10
Description
Mucklings are weak, mischievous creatures that thrive in filth and decay. They often scavenge in alleys, swamps, and abandoned places, causing minor annoyances to those who cross their path.
Details
Size | Tiny |
Type | Fey |
CR | 0.1 |
XP | 10 |
Languages | None |
Defenses
Armor Class | 12 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | Bludgeoning, Fire, Cold, Psychic, Piercing |
Damage Resistances | Poison |
Damage Immunities | None |
Condition Immunities | None |
Actions
Filth Spray
The Muckling sprays a stream of foul-smelling muck at a target within 15 feet. The target must succeed on a DC 10 Constitution saving throw or be poisoned until the end of its next turn.
Mischievous Tickle
The Muckling attempts to tickle a creature within 5 feet. The target must succeed on a DC 10 Dexterity saving throw or take 1d4 psychic damage and be incapacitated until the end of its next turn.