Naath-Tryst world illustration - Fantasy theme
Fantasy

Naath-Tryst

O
Onrelas

A realm of breathtaking beauty and ancient magic. Technology and magic are combined.


Author's Note: A fantasy world filled with a variety of races and classes, with some technological advancements, mostly powered by magic. Engineering and Arcane Engineering has made many things possible. Technology: Gear/Clockwork, Steampunk, Dieselpunk Magic Technology: Magitek/Artificer, Arcane Engineering, Crystal Powered, Ethereal Energy Tapping/Collecting, Rune
Played12 times
Cloned0 times
Created
81 days ago
Last Updated
9 days ago
VisibilityPublic
Drowned
CR 3Medium Undead
Drowned
HP Range10 - 20 (Avg: 15)
AC12
XP700

Description

The Drowned are the reanimated corpses of those who perished at sea, cursed to wander the depths and shores in search of revenge or release. Their presence brings a chilling aura, and they are often accompanied by the sound of crashing waves and distant whispers.

Details
SizeMedium
TypeUndead
CR3
XP700
Languagesunderstands Aquan but cannot speak
Defenses
Armor Class12
HP Range10 - 20 (Avg: 15)
Damage VulnerabilitiesFire, Lightning, Piercing
Damage ResistancesNone
Damage ImmunitiesPoison, Psychic
Condition ImmunitiesCharmed, Frightened
Actions

Drowned Grasp

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target must succeed on a DC 13 Strength saving throw or be grappled.

Drowning Aura

All creatures within 10 feet of the Drowned must succeed on a DC 13 Constitution saving throw or take 7 (2d6) necrotic damage and be poisoned until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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