High Fantasy
Chakra stirs, secrets unravel—shape the fate of nations in the ninja world.
Author's Note: WIP
Still adding characters, locations, factions, monsters, items and classes
Played | 7 times |
Cloned | 2 times |
Created | 75 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Description
You trap the target in a loop of false turns and repeated actions. On a failed Intelligence saving throw, the creature cannot take reactions and must repeat its previous action on its next turn, losing its movement for the round. The affected creature believes time is looping, becoming disoriented and confused. This effect lasts for 1 minute, requiring concentration, and the target can attempt to save at the end of each of its turns.
Spell Details
Level | 6 |
Range | 60 |