High Fantasy
Chakra stirs, secrets unravel—shape the fate of nations in the ninja world.
Author's Note: WIP
Still adding characters, locations, factions, monsters, items and classes
Played | 7 times |
Cloned | 2 times |
Created | 75 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Description
You teleport to a marked target and strike them before they can react. The target must make a Dexterity saving throw, taking 8d6 force damage and becoming stunned for 1 round on a failure, or half damage with no stun on a success. You may choose to teleport back to your original position at the end of your turn.
Spell Details
Level | 6 |
Range | 100 |