High Fantasy
Chakra stirs, secrets unravel—shape the fate of nations in the ninja world.
Author's Note: WIP
Still adding characters, locations, factions, monsters, items and classes
Played | 7 times |
Cloned | 2 times |
Created | 75 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Description
You create a dome of shimmering ice mirrors in a 20-foot radius, centered on a point within 60 feet. Targets within the dome must make a Dexterity saving throw at the start of their turn or take 6d10 piercing damage and 3d6 cold damage. You can teleport between mirrors as a bonus action, and targets inside the dome have disadvantage on attacks not aimed at you. The spell lasts for 1 minute, but if three or more mirrors are destroyed (AC 18, HP 20 each), the spell ends early.
Spell Details
Level | 7 |
Range | 60 |