High Fantasy
Chakra stirs, secrets unravel—shape the fate of nations in the ninja world.
Author's Note: WIP
Still adding characters, locations, factions, monsters, items and classes
Played | 7 times |
Cloned | 2 times |
Created | 75 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Description
You unleash a wide-field chakra barrage, peppering enemies with palm strikes from afar. All creatures in a 60 ft cone must make a Dexterity saving throw, taking 6d6 force damage on a failed save, or half as much on a successful one. On failure, targets are also knocked back 10 ft. If cast after a Rotation or Chakra Pulse, all targets have disadvantage on the saving throw.
Spell Details
Level | 4 |
Range | 60 |