High Fantasy
Chakra stirs, secrets unravel—shape the fate of nations in the ninja world.
Author's Note: WIP
Still adding characters, locations, factions, monsters, items and classes
Played | 7 times |
Cloned | 2 times |
Created | 75 days ago |
Last Updated | 4 days ago |
Visibility | Public |

Description
You spew a mass of sticky molten quicklime that burns and immobilizes. All creatures in a 10 ft radius within 60 ft must make a Dexterity saving throw. On a failed save, they take 6d8 fire damage and are Restrained. On a successful save, they take half damage and are not restrained. Restrained targets must use an action and succeed on a Strength check to escape. The area remains hazardous for 1 minute, dealing damage to any creature that moves through it.
Spell Details
Level | 5 |
Range | 60 |