New World - Magika world illustration - Fantasy theme
Fantasy

New World - Magika

S
Skyfer

A meteor destroyed the old world, the surviver people rebuild the world and called it Magika.


Author's Note: F&F dicord channel Magika link https://discord.com/channels/1087479995083018372/1367564479289622720 About Updates: More Area, maps, POIs and characters will be added. But will not go detail on everything, so that every world will be different as you explore. World Story: A long time ago, everything changed when a massive meteor slammed into the world, tearing the land apart and drowning entire civilizations. What was once a single, united world shattered into scattered islands and distant regions. Over time, each place grew different, shaped by its own people, beliefs, and tools. But the meteor didn’t just break the world, it left behind something strange. Its fragments still lie buried across the land, pulsing with power. Around them, things began to happen: monsters appearing from nowhere, ancient dungeons twisting reality, and portals to places that shouldn’t exist. The survivors of the old world came together, trying to rebuild what was lost while learning to live with what the meteor left behind. Now, in this new age, people explore the ruins, chase legends, and shape a world that’s still healing and still dangerous.
Played36 times
Cloned5 times
Created
34 days ago
Last Updated
2 days ago
VisibilityPublic
Wind Wall
EvocationLevel 3
Wind Wall

Description

A wall of strong wind rises from the ground at a point you choose within range. You can make the wall up to 50 feet long, 15 feet high, and 1 foot thick. You can shape the wall in any way you choose so long as it makes one continuous path along the ground. The wall lasts for the duration. When the wall appears, each creature within its area must make a strength saving throw. A creature takes 3d8 bludgeoning damage on a failed save, or half as much damage on a successful one. The strong wind keeps fog, smoke, and other gases at bay. Small or smaller flying creatures or objects can't pass through the wall. Loose, lightweight materials brought into the wall fly upward. Arrows, bolts, and other ordinary projectiles launched at targets behind the wall are deflected upward and automatically miss. (Boulders hurled by giants or siege engines, and similar projectiles, are unaffected.) Creatures in gaseous form can't pass through it.

Spell Details
Level3
Range120
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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