New World - Magika world illustration - Fantasy theme
Fantasy

New World - Magika

S
Skyfer

A meteor destroyed the old world, the surviver people rebuild the world and called it Magika.


Author's Note: F&F dicord channel Magika link https://discord.com/channels/1087479995083018372/1367564479289622720 About Updates: More Area, maps, POIs and characters will be added. But will not go detail on everything, so that every world will be different as you explore. World Story: A long time ago, everything changed when a massive meteor slammed into the world, tearing the land apart and drowning entire civilizations. What was once a single, united world shattered into scattered islands and distant regions. Over time, each place grew different, shaped by its own people, beliefs, and tools. But the meteor didn’t just break the world, it left behind something strange. Its fragments still lie buried across the land, pulsing with power. Around them, things began to happen: monsters appearing from nowhere, ancient dungeons twisting reality, and portals to places that shouldn’t exist. The survivors of the old world came together, trying to rebuild what was lost while learning to live with what the meteor left behind. Now, in this new age, people explore the ruins, chase legends, and shape a world that’s still healing and still dangerous.
Played36 times
Cloned5 times
Created
34 days ago
Last Updated
2 days ago
VisibilityPublic
Geas
EnchantmentLevel 5
Geas

Description

You place a magical command on a creature that you can see within range, forcing it to carry out some service or refrain from some action or course of activity as you decide. If the creature can understand you, it must succeed on a wisdom saving throw or become charmed by you for the duration. While the creature is charmed by you, it takes 5d10 psychic damage each time it acts in a manner directly counter to your instructions, but no more than once each day. A creature that can't understand you is unaffected by the spell. You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends. You can end the spell early by using an action to dismiss it. A remove curse, greater restoration, or wish spell also ends it.

Spell Details
Level5
Range60
This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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