Fantasy
a world of pirats and magic where you go round as a pirate creating a bounty and doing as you please
Author's Note: player awaken in a shipwrek not quite awear of whats happening and find Eve on the floor getting trampled but a navel officer gloating with his boot on her head and gun to her talkintg about how he'll be promoted for this capture
Played | 12 times |
Cloned | 0 times |
Created | 46 days ago |
Last Updated | 44 days ago |
Visibility | Public |

HP Range400 - 550 (Avg: 475)
AC20
XP13000
Description
admiral is a formidable force, unwavering in loyalty to the World Nobles. They are known for their unmatched combat prowess and strategic brilliance, commanding respect and fear across the seas.
Details
Size | Large |
Type | Humanoid |
CR | 15 |
XP | 13000 |
Languages | Common, Celestial |
Defenses
Armor Class | 20 |
HP Range | 400 - 550 (Avg: 475) |
Damage Vulnerabilities | None |
Damage Resistances | Piercing, Slashing |
Damage Immunities | Poison, Psychic |
Condition Immunities | Frightened, Charmed |
Actions
Commanding Presence
As a bonus action, the World Navy Commander can grant an ally within 30 feet advantage on their next attack roll.
Tidal Wave
Once per long rest, the Commander can summon a wave that deals 6d10 bludgeoning damage in a 30-foot line, pushing creatures back 15 feet.
Trident Strike
Make a melee attack with the trident, dealing 2d10+8 piercing damage.