Fantasy
a world of pirats and magic where you go round as a pirate creating a bounty and doing as you please
Author's Note: player awaken in a shipwrek not quite awear of whats happening and find Eve on the floor getting trampled but a navel officer gloating with his boot on her head and gun to her talkintg about how he'll be promoted for this capture
Played | 12 times |
Cloned | 0 times |
Created | 45 days ago |
Last Updated | 43 days ago |
Visibility | Public |

HP Range100 - 140 (Avg: 120)
AC16
XP1800
Description
The Vice Captain of the Fleet is a formidable warrior and strategist, serving as the right hand to the captain. They command respect among the crew and are known for their tactical prowess in naval battles.
Details
Size | Medium |
Type | Humanoid |
CR | 5 |
XP | 1800 |
Languages | Common, Aquan |
Defenses
Armor Class | 16 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | Piercing, Slashing |
Damage Immunities | None |
Condition Immunities | Frightened |
Actions
Cutlass Strike
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Naval Maneuver
The Vice Captain can use their action to reposition allies within 30 feet, allowing them to move up to half their speed without provoking opportunity attacks.
Tactical Command
As a bonus action, the Vice Captain can grant an ally within 30 feet an additional action on their next turn.