The Elemental Nations are engulfed in conflict during the Third Shinobi War.
Played | 6 times |
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Created | 38 days ago |
Last Updated | 12 days ago |
Visibility | Public |

Average Shinobi
The Average Shinobi is a common village ninja, skilled in stealth and teamwork. They harness their chakra to perform magical feats, support their allies in combat, and excel in flanking maneuvers, making them a valuable asset in any skirmish, despite their often underestimated nature.

Tenketsu Adept
The Tenketsu Adept, a master of internal chakra manipulation, specializes in precision strikes that disrupt opponents’ energy flow. Focusing on taijutsu and enhanced visual awareness through the Byakugan, they use limited chakra techniques to read opponents’ movements, deliver devastating strikes, and unlock unique abilities as they evolve. Their combat style emphasizes finesse over brute strength, allowing them to perform medical techniques and debilitating jutsu as they gain power.

Samurai
Samurai are masters of martial discipline, wielding their weapons with precision and honor. They employ unique forms and techniques that emphasize timing, stance, and position, allowing them to counter attacks and parry with their chakra-infused steel. With a focus on tradition and skill, they excel against dishonorable tactics, embodying the spirit of the warrior.

Medical Ninja
Healers, scalpel-users, and battlefield surgeons trained to restore or destroy with terrifying efficiency. Masters of chakra scalpels, body regeneration, and biological disruption, Medical Ninjas can diagnose, dissect, or restore physical effects. They wield chakra-regenerative healing without the need for potions, making them invaluable on the battlefield.

Honeypot
Honeypots are masters of seduction and subterfuge, wielding their beauty and charisma as weapons to infiltrate, destabilize, and manipulate their targets. With a unique blend of charm, poison, and touch-based jutsu, they excel in covert operations and emotional blackmail, using their skills to disable foes non-lethally and control the battlefield with their alluring presence.

Sapper
Sappers are the engineers of war, specializing in the use of explosive tags, terrain-shaping tools, and chakra-triggered mines. Trained in sabotage, fortification, and siege tactics, they excel in creating traps and demolishing obstacles, thriving in environments where others tread carefully—then detonate it with precision.

Sniper
Stealthy weapons experts who utilize chakra-charged kunai, bows, or muskets to eliminate targets from afar with surgical precision. Masters of range scaling and precision bonuses, Snipers can customize their ammunition with effects like poison or chakra seal heads, making them deadly adversaries in any encounter.

Genjutsu Specialist
Psychic assassins who manipulate fear, perception, and false reality. They wield the power of illusion to paralyze foes with whispers and doom them with mere glances. Masters of deception, they can create shadowy traps, conjure clones to confuse enemies, and project terrifying visions that instill dread. With a focus on Charisma, they are adept at bending the minds of their targets, making them formidable opponents in both combat and social encounters.

Seal Master
Masters of fūinjutsu, Seal Masters inscribe reality itself. They bind enemies, store weapons, trigger traps, or suppress chakra with sacred script. Utilizing their intelligence, they prepare spells that manipulate the battlefield and control the flow of combat, making them invaluable allies in any adventuring party.

War Ninja
War Ninjas are the battlefield’s apex predators, trained in raw elemental jutsu and destructive chakra arts. They excel in direct combat, decimating squads and leveling terrain with their powerful spells and martial prowess, making them formidable frontliners in any conflict.

Taijutsu Specialist
Masters of body over chakra, Taijutsu Specialists wield every limb as a weapon. Their relentless training, willpower, and muscle memory crush genjutsu and outrun ninjutsu. Unarmed combat scaling grants bonus action movement boosts, dodge-based abilities, and the option to unlock powerful limit breaks. Their training boosts saving throws against genjutsu and chakra interference, making them formidable opponents in any combat.