Old World world illustration - Post-Apocalyptic theme
Post-Apocalyptic

Old World

X
Xreo

Resources are everything. Survival in a barren world is all that matters.

Played1 times
Cloned0 times
Created
79 days ago
Last Updated
75 days ago
VisibilityPublic
The Marauder
CR 3Medium Humanoid
The Marauder
HP Range50 - 75 (Avg: 63)
AC15
XP700

Description

The Marauder is a brutal and heavily armed group of mercenaries that ravage the wastelands, targeting stragglers and survivors to plunder supplies, enslave victims, or eliminate threats. Known for their militaristic organization, they operate with cold precision and ruthlessness, often using superior weaponry or commandeered vehicles to intimidate and control their unfortunate prey. They operate not just as individuals but as a cohesive unit, displaying strategic tactics that make them a formidable force even against larger groups.

Details
SizeMedium
TypeHumanoid
CR3
XP700
LanguagesNone
Defenses
Armor Class15
HP Range50 - 75 (Avg: 63)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Assault Tactics

The Marauder calls for a strategic attack, granting advantage on their next group attack action within the turn.

Heavy Weaponry Assault

The Marauder unleashes a devastating attack with heavy weaponry, dealing 2d10 + 5 damage and causing fear (DC 14 Wisdom save) on a hit.

Intimidate

The Marauder attempts to intimidate a target within 30 feet. The target must make a DC 13 Wisdom saving throw or be frightened until the end of their next turn.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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