After a tragic Truck-Kun accident you are transported to a world of sword and sorcery.
Played | 4 times |
Cloned | 0 times |
Created | 34 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
Makima is a manipulative and sadistic entity known as the Control Devil, who uses her powers to dominate and control others. She seeks to create a world free of suffering by eradicating all devils, including herself, through the power of the Chainsaw Man. Her methods are ruthless, and she is willing to sacrifice anyone to achieve her goals, often using psychological manipulation and brainwashing to bend others to her will.
Size | Medium |
Type | Fiend |
CR | 10 |
XP | 5000 |
Languages | None |
Armor Class | 18 |
HP Range | 10 - 20 (Avg: 15) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Dominate Mind
As an action, Makima can attempt to control a creature within 30 feet. The target must succeed on a DC 20 Wisdom saving throw or be charmed by her for 1 minute. While charmed, the creature is under her control and must obey her commands.
Psychic Crush
Makima can target a creature she can see within 60 feet, causing them to take 4d10 psychic damage and must succeed on a DC 18 Wisdom saving throw or be paralyzed until the end of their next turn.
Regenerate
At the start of her turn, if Makima has at least 1 hit point, she regains 10 hit points.
Teleportation via Rats
Makima can teleport herself to any location she can see within 120 feet by controlling a swarm of rats to carry her.