Thalassara world illustration - Pirates and Fantasy theme
Pirates and Fantasy

Thalassara

m
maxtyl

Pirate D&D — Become a Legend in this Dangerous World. Sail a vast and perilous world where pirate crews, ancient races, and forgotten gods clash across treacherous seas and exotic islands. From cursed shipwrecks to mythical artifacts, every voyage is a chance to carve your legend—or meet a watery grave. Alliances shift like the tides, and only the boldest will rise above the storm.


Author's Note: Explore a world dominated by vast oceans and treacherous seas. Islands dot the landscape, hiding forgotten treasures, ancient ruins, and cursed artifacts. Mystical sea monsters and ghost ships roam the deep, while rival factions clash over hidden riches and power. Adventurers must navigate this perilous world, facing storms, monsters, and rival crews. Will you rise to fame as a feared pirate captain, uncover ancient secrets, or be swallowed by the relentless tides? The ocean holds no mercy, only opportunity.
Played24 times
Cloned1 times
Created
547 days ago
Last Updated
1 days ago
VisibilityPublic
Sol’Vhar, The Burning Sky
CR 20Gargantuan Elemental
Sol’Vhar, The Burning Sky
HP Range400 - 500 (Avg: 450)
AC22
XP25000

Description

A gargantuan firebird that nests atop Mount Dreadfire, Sol’Vhar's wings scorch the sky and its screech can rupture stone. It appears only during catastrophic rituals or natural apocalypses, embodying fiery destruction and rebirth.

Details
SizeGargantuan
TypeElemental
CR20
XP25000
LanguagesIgnan, understands Common but does not speak
Defenses
Armor Class22
HP Range400 - 500 (Avg: 450)
Damage VulnerabilitiesNone
Damage ResistancesNone
Damage ImmunitiesNone
Condition ImmunitiesNone
Actions

Flaming Wing Buffet

Sol’Vhar beats its fiery wings in a 30-foot radius. Each creature must succeed on a DC 22 Dexterity saving throw or take 6d10 fire damage and be pushed 20 feet away.

Molten Dive

Sol’Vhar dives at a target within 150 feet, dealing 10d12 fire and bludgeoning damage on a hit, and igniting the ground in a 20-foot radius for 1 minute.

Scorching Screech

Sol’Vhar emits a deafening screech in a 120-foot cone; creatures in the area must succeed on a DC 20 Constitution saving throw or take 8d8 fire damage and be stunned for 1 round.

This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.
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