Pirate D&D — Become a Legend in this Dangerous World. Sail a vast and perilous world where pirate crews, ancient races, and forgotten gods clash across treacherous seas and exotic islands. From cursed shipwrecks to mythical artifacts, every voyage is a chance to carve your legend—or meet a watery grave. Alliances shift like the tides, and only the boldest will rise above the storm.
Played | 24 times |
Cloned | 1 times |
Created | 547 days ago |
Last Updated | 1 days ago |
Visibility | Public |

Description
A massive snake-demon covered in hypnotic eyes that reveal deepest fears, possible futures, or induce madness. Worshipped by cults seeking unity with its eldritch power.
Size | Huge |
Type | Fiend |
CR | 17 |
XP | 18000 |
Languages | Abyssal, telepathy 120 ft. |
Armor Class | 18 |
HP Range | 300 - 320 (Avg: 310) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Constrict
Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage, and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and Xal’thezz can’t constrict another target.
Mind Pierce (Recharge 5-6)
Xal’thezz unleashes a psychic blast in a 60-foot cone. Each creature in the area must make a DC 18 Intelligence saving throw or take 45 (10d8) psychic damage and be stunned for 1 round. On a successful save, half damage and no stun.
Multi-Gaze
Xal’thezz targets up to three creatures within 60 feet, each affected by a different gaze: deepest fear (frightened for 1 minute), possible future (disadvantage on attack rolls for 1 minute), or madness (confused for 1 minute). Each target can repeat the saving throw at the end of their turns.