Pirates and Fantasy
Pirate D&D — Become a Legend in this Dangerous World. Sail a vast and perilous world where pirate crews, ancient races, and forgotten gods clash across treacherous seas and exotic islands. From cursed shipwrecks to mythical artifacts, every voyage is a chance to carve your legend—or meet a watery grave. Alliances shift like the tides, and only the boldest will rise above the storm.
Author's Note: Explore a world dominated by vast oceans and treacherous seas. Islands dot the landscape, hiding forgotten treasures, ancient ruins, and cursed artifacts. Mystical sea monsters and ghost ships roam the deep, while rival factions clash over hidden riches and power.
Adventurers must navigate this perilous world, facing storms, monsters, and rival crews. Will you rise to fame as a feared pirate captain, uncover ancient secrets, or be swallowed by the relentless tides? The ocean holds no mercy, only opportunity.
Played | 24 times |
Cloned | 1 times |
Created | 547 days ago |
Last Updated | 1 days ago |
Visibility | Public |

HP Range90 - 100 (Avg: 95)
AC15
XP1800
Description
Sentient kelp golems that serve as guardians of ancient ocean knowledge, blending plant and sea-spirit essence.
Details
Size | Large |
Type | Plant |
CR | 5 |
XP | 1800 |
Languages | Aquan, understands Common but rarely speaks |
Defenses
Armor Class | 15 |
HP Range | 90 - 100 (Avg: 95) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Actions
Entangling Seaweed (Recharge 5-6)
The Kelparii causes seaweed to erupt in a 20-foot radius around it. Each creature in the area must succeed on a DC 15 Strength saving throw or be restrained for 1 minute. A restrained creature can repeat the save at the end of each of its turns.
Multiattack
The Kelparii makes two slam attacks.
Slam
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.