A world where people capture monsters in little balls to befriend them and have battles with them.
Played | 75 times |
Cloned | 17 times |
Created | 40 days ago |
Last Updated | 6 days ago |
Visibility | Public |

Description
Arcanine is a majestic and powerful creature resembling a large, canine beast with a fiery spirit. Known for its loyalty and speed, it roams the land with grace, often serving as a guardian to those it trusts.
Size | Large |
Type | Beast |
CR | 5 |
XP | 1800 |
Languages | Understands Common but cannot speak |
Armor Class | 15 |
HP Range | 100 - 140 (Avg: 120) |
Damage Vulnerabilities | None |
Damage Resistances | None |
Damage Immunities | None |
Condition Immunities | None |
Flame Burst
Arcanine unleashes a burst of flames in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one.
Guardian's Howl
Arcanine howls, granting all allies within 30 feet advantage on their next attack roll. This ability can be used once per short rest.
Intimidating Growl
Arcanine lets out a fearsome growl. All creatures within 30 feet must succeed on a Wisdom saving throw or be frightened until the end of their next turn.
Quick Charge
Arcanine dashes forward up to its movement speed, making a bite attack against any creature it passes. This attack has advantage if the target is surprised.